UI Refinement
Week 9 was focused on refining the user interface and adding some core gameplay features.
I spent the week on the UI originally made by leo — improving layout, consistency, and making sure everything feels clean and functional.
Health Bar System
I also added a health bar system to track and display the player’s health, and it took me way longer than expected due to how we designed our health system. eventually i got it to work, and now it updates real time to display the current health of the player.
Progress Summary
Overall, a solid week of tightening things up and moving closer to a playable experience.