Week 11 consisted of polishing and finishing up the game, we have stopped expanding scope and implimenting new features, we are in the process of adding all the sprites and sounds to the game as some of them are still placeholders.
we are also in the process of finalizing the implimentation of map generation, i have gone through the code base to look for potential improvements and the overall quality is good. i have fixed some bugs (mainly movement related). i also expanded the current level to test pathfinding some more.